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This monster appears in the Dungeons & Dragons Player's Handbook 2024.

Traits

Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage.


Reef Shark

Medium Beast, Unaligned
  • Armor Class 12
  • Hit Points 22 (4d8 + 4)
  • Speed 5 ft., Swim 30 ft.
STR
14 (2)
DEX
15 (2)
CON
13 (1)
INT
1 (-5)
WIS
10 (0)
CHA
4 (-3)
  • Saving Throws Str +2, Dex +2, Con +1, Int -5, Wis +0, Cha -3
  • Skills Perception +2
  • Senses Blindsight 30 ft., passive Perception 12
  • Languages None
  • Challenge 1/2 (100 XP)
  • Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
  • Water Breathing. The shark can breathe only underwater.

Actions


  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d4 + 2) Piercing damage.
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